package com.kitty.game.team.model;

import com.kitty.game.enter.FiedValue;
import com.kitty.mina.annotation.ListField;

import java.util.List;

public class TeamMemberEX {
    private int roleId;

    private String gid;

    private int suit_icon = 0;

    private short weapon_icon;

    private short icon;

    private List<FiedValue> list;

    private short x;

    private short y;

    private int mapId;

    private byte status = 1;//暂离归队状态 2

    private String card_name;//变身卡

    private int card_end_time;

    private byte comeback_flag;

    @ListField(1)
    private List<Integer> effects;//特效
    private byte difu_flag=1;
    private int suit_light_effect;

    private int recent_rase_bad =0;













    public int getCard_end_time() {
        return card_end_time;
    }

    public void setCard_end_time(int card_end_time) {
        this.card_end_time = card_end_time;
    }

    public byte getComeback_flag() {
        return comeback_flag;
    }

    public void setComeback_flag(byte comeback_flag) {
        this.comeback_flag = comeback_flag;
    }

    public int getRoleId() {
        return roleId;
    }

    public void setRoleId(int roleId) {
        this.roleId = roleId;
    }

    public String getGid() {
        return gid;
    }

    public void setGid(String gid) {
        this.gid = gid;
    }

    public int getSuit_icon() {
        return suit_icon;
    }

    public void setSuit_icon(int suit_icon) {
        this.suit_icon = suit_icon;
    }

    public short getWeapon_icon() {
        return weapon_icon;
    }

    public void setWeapon_icon(short weapon_icon) {
        this.weapon_icon = weapon_icon;
    }

    public short getIcon() {
        return icon;
    }

    public void setIcon(short icon) {
        this.icon = icon;
    }

    public List<FiedValue> getList() {
        return list;
    }

    public void setList(List<FiedValue> list) {
        this.list = list;
    }

    public short getX() {
        return x;
    }

    public void setX(short x) {
        this.x = x;
    }

    public short getY() {
        return y;
    }

    public void setY(short y) {
        this.y = y;
    }

    public int getMapId() {
        return mapId;
    }

    public void setMapId(int mapId) {
        this.mapId = mapId;
    }

    public byte getStatus() {
        return status;
    }

    public void setStatus(byte status) {
        this.status = status;
    }

    public String getCard_name() {
        return card_name;
    }

    public void setCard_name(String card_name) {
        this.card_name = card_name;
    }

    public List<Integer> getEffects() {
        return effects;
    }

    public void setEffects(List<Integer> effects) {
        this.effects = effects;
    }

    public int getRecent_rase_bad() {
        return recent_rase_bad;
    }

    public void setRecent_rase_bad(int recent_rase_bad) {
        this.recent_rase_bad = recent_rase_bad;
    }
    public byte getDifu_flag() {
        return difu_flag;
    }

    public void setDifu_flag(byte difu_flag) {
        this.difu_flag = difu_flag;
    }

}
